Ravnica Spoiler Review

HOLY CRAP. Return to Ravnica looks ridiculous.

While spoilers for the upcoming set have been slowly leaking out for the past month or so it wasn’t until a few days ago when the first of the month as well as PAX rolled around the corner when the first big batch of cards showed up. Among them are a quite a few brand new and awesome cards but perhaps some of the most exciting cards revealed so far are reprints.

That’s right. The Shocklands are back and with new fancy art. Only the first 5 are showing up in Return to Ravnica while the other five will be paired with their respective guild in Gatecrash. At first it seems a little ridiculous including these powerful lands in a Standard environment but without Fetchlands they are a little less ridiculous. With that being said though I would still absolutely love for Fetchlands to get reprinted in the next block. Fingers are crossed.

The Shocklands aren’t the only exciting new lands in the set either.

Return to Ravnica is debuting a brand new type of land called Gates. Gates are more or less your normal dual color tapped land except it has an additional type. Now while these lands are a little underwhelming compared to the Shocklands they are still incredibly important for several reason, most importantly, because it is a common. By making dual colored common lands Wizards has made it so that in limited building multi-colored decks will be significantly easier due to the all the lands you will be easily picking up in each pack. Now continuing off that, it will also allow players who are building on a budget to still really get the most out of the set and still exploit the colorfulness of the set without having to fork out tons for top tier lands. Lastly, these lands are going to absolute all-stars in Pauper. I have been hoping for some sort of dual colored land in the format (other than bounce lands) ever since first trying the format out and now I finally have some.

Out of the Gates and Shock-lands as well as all of the other lands available in Standard multicolored deck building should come with relative ease.

So the percentage of the cards spoiled so far that I am excited about is significantly higher than usual so I am just going to start at the top of the spoiler and just start going down it.

Jace, Architect of Thought 

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Planeswalker – JaceMythic Rare+1 : Until your next turn, whenever a creature an opponent controls attacks, it gets -1/-0 until end of turn.
-2 : Reveal the top three cards of your library. An opponent separates them into two piles. Put one pile into your hand and the other on the bottom of your library in any order.
-8 : For each player, search that player’s library for a nonland card and exile it, then that player shuffles his or her library. You may cast those cards without paying their mana costs.Illus. Jaime Jones #44/2744

New Jace! As disappointed as I was seeing that the new Jace was in fact not multicolored, my excitement about every other facet of the card outweighed that disappointment. First off we have to look at whether it passes the planeswalker test of being able to defend itself and here Jace gets an A for effort. While he cannot directly deal with any threats on the board he is able to shrink the attacks of any offenders with his plus 1 making him an ideal threat against decks with lots of smaller creatures. Now Wizards apparently realized exactly how much they love giving Jace an ability that is more or less a powerful draw spell from an eternal format. The Mind Sculptor had Brainstorm and the Architect of Thought has a mini Fact or Fiction. A -2 ability that is getting you at the most two cards is pretty dang good. Worst case scenario for Jace is throwing him out there when he isn’t really going to do anything and simply drawing 4 out of him over the next two turns. For 4 mana that is pretty awesome. Now his ultimate is one of my favorites seen on a planeswalker in quite some time. Being able to search your opponents’ decks in addition to your own for any spell to throw in your opponents face is too fantastic. I really want to see this new Jace paired with an Emrakul and used as a way to cheat that monster into play. While the Architect of Thought definitely is no Mind Sculptor he definitely brings a lot to the table and even though he can’t defend himself as well as others he is still a 4 drop planeswalker starting at 4 loyalty. Keep your eye on this bad boy for sure.

The next card isn’t nearly as exciting as Jace but is definitely one that could be a blast to play with.

Pack Rats paired with other fantastic and fun rats such as Ink-Eyes, Swarmyard, and Relentless Rats could make some incredibly awesome casual decks. I don’t really think this could be anything competitive but it would be a blast to play with. Rats for days.

Mizzium Mortars is pretty damn rad. This card shows off Izzet’s new mechanic and it is pretty awesome. Mortars un-supersized is a decent kill spell for 2 but once it is Overloaded it has the potential to completely wipe an opponent’s board. The versatility behind Mizzium Mortars is probably going to be enough to see it appearing in some Standard RDW builds.

Hey check it out Overgrown Battlement is being reprinted except it isn’t as awesome. Sweet.

Axebane Guardian might not be as effective as Overgrown Battlement it looks like there might be a couple of other exciting green defenders getting released in the new set so there is definitely going to be the potential of a green defender ramp strategy.

Joining the Guardian is Gatecreeper Vine which is able to fetch you some of those fancy new dual lands. Last time we saw these kinds of cards making it into constructed players were ramping into 15/15s and Eldrazi and what not. What can we ramp into this time?

Well we might not have any Eldrazi this guy sure is a worthy target. I mean you cast this monster and unless your opponent has an O-Ring in hand you pretty much win the game. 15 power on board for 11 is good but even after death he leaves you with 15 on board and that 15 is always attached to a trampling body. So for that 11 mana you are essentially getting 30 power with trampling. That’s alright I guess.

I kind of skipped over white due to a lack of anything too impressive yet but at this point it is definitely worth mentioning Selesnya’s mechanic, Populate. Populate lets you put a copy of any token you have on the field. When the mechanic was first dropped I immediately saw 1/1 spirit tokens and tiny humans and the idea of getting just another little dude wasn’t all that appealing.  But now we are seeing some big tokens. 5/5 tramplers and 8/8 vigilancers (it’s now a word) are definitely something I would be interested populating the field with. Populate is definitely going to be better than I originally predicted.

Now this card is definitely designed to fill the slot that Frost Titan had been holding onto for so long. Here is that control deck finisher that can single handedly shut down the field. Archon of the Triumvirate introduces us to the new Azorius mechanic, Detain and I am fan. While arguably less powerful than tapping down a permanent he is also able to shut down permanents with non-tapping activated abilities, *cough* guildmages and planeswalkers *cough*. This new Archon is able to shut down two at a time with double Detain and is attached to a flying body. This is a creature I can get excited about.

So we all know that charms are awesome. Instances with multiple abilities provide us with powerful and versatile spells. Sure some are less powerful than others but all are somewhat constructed worthy. Azorius Charm provides you with most importantly a removal spell that also can draw you a card or get you some life. If your field is set up well you could be looking at quite a bit of life gain for 2 mana. Not too shabby.

Carnival Hellsteed. Shows off the new Rakdos ability Unleash which is ok. It doesn’t blow us away but it could do some cool things. Regardless of whether or not you Unleash this bad boy you are still looking at a hasty first striking 5 or 6 power which is pretty good and pretty tough to deal with. Moving on.

Hey we got finally got the other half of Doubling Season after Innistrad’s Parallel Lives. Also it’s on a 4/4 body for 4 which is pretty neat. How neat is that?

Terminate is one of the best kill spells because for just two mana you can kill any creature. How do you top that? How about same mana cost except it also kills any planeswalker. While Dreadbore might not be at instant speed its versatility and power are going to make it an all-star in Modern, Standard and there is a very solid chance Legacy too. This card is probably not going to be less than 5 bucks at any point ever.

So a creature that makes all of your instances and sorceries cost one less is pretty damn good. That means that your Negates are one drops and your Searing Swords are Lightning Bolts. Now this ability on a 2/2 body for 2 is just too dang awesome to pass up. I love this card. Izzet is definitely shaping into one of the better guilds.

I doubt that Havoc Festival is going to be a hit in most competitive formats regardless of my love for it. With that being said I can see this card doing some work in an aggressive EDH or multiplayer build. Not a good card but a damn fun one.

Isperia shows off how much this set is apparently geared towards multiplayer. This sphinx is going to be so much fun to play with it. In multiplayer you are going to be more or less untouchable. In single player this card is going to more or less shut down aggro decks. Imagine having this dude on the field against Naya Aggro where you are looking at 2 or 3 attackers a turn or should I say 2 or 3 more cards per turn. This card feels like it is filling in the hole left by Consecrated Sphinx. Isperia is sweet.

Izzet Charm is awesome. It is definitely one of the more exciting cards in the set so far. It feels a lot like and functions very similarly to Fire//Ice. This one card is able to deal with small creatures, every other spell, and it can draw you cards in a pinch. Neither one of these cards is better than one another due to both being incredibly versatile and powerful but I will say that Izzet Charm is definitely at the same power level as the eternal staple. This card is going to do wonder’s in Standard, Modern, Legacy and perhaps even Vintage. It is an all around awesome card and just another reason to start worrying about UR Delver.

Lyev Skyknight is another example of the power of Detain. I can only imagine that this is going to help the outlook for UW Delver. This 3/1 flyer fits in way too well next to Delver and Restoration Angel. This card is powerful and works way too well in faster paced aggro/tempo decks. I like it a lot.

We were told Niv-Mizzet was going to be reprinted and we now we get to finally see the return of the brilliant dragon. So this new Mizzet is powerful and I love it but it really feels like Wizards took the original Niv and just kind of twisted things around just a little bit. The original read when you draw a card you deal damage and he had a draw ability but this new one reads when you damage someone you draw a card and he has a damage ability. Like I said it is an awesome card but it kind of feels like Wizards got lazy during the design process. With that being said this Niv is much more capable of machine gunning down an opponent’s army.  Unfortunately though you won’t draw cards for it. While his ability might be more powerful than the original he honestly feels a little underwhelming in comparison. Cool card but probably won’t make the biggest splash.

Blaze + Mind Twist = Rakdos’s Return. Cool card and likely to lead to a BR control build floating around. I feel like this shouldn’t be a mythic but then again I have yet to see it in play. Perhaps it will Shock us. Please forgive the pun.

Selesnya Charm like all of the other ones so far is going to rock socks. This one gets rid of a big threat, gives you a threat or makes one of your other dudes a threat. Versatile and incredibly fitting for the color combo. Good chance it will be seeing constructed play.

So apparently WOTC felt that green and white needed some sort of trump card against Delver and blue in general. Wizards also felt it was necessary to put this devastating ability on a one drop creature. They also felt it was necessary to make this one hell of a one drop by making the one mana casting cost even more flexible and by making it a 2/1. Green and White now have a powerful ability on a powerful creature for a dirt cheap price. Thank god it isn’t a human.

Also Cursecatcher is getting reprinted and is even easier to cast now. Hybrid mana rocks.

Darksteel Ingot and Coalition Relic should scoot over because there is a new 3-drop-mana-producing-rock in the house. And not only does this bad boy act as ramp but it also fixes the entirety of your mana base. Chromatic Lantern is more or less a Manalith with a Prismatic Omen mashed on top. I love that card so this new artifact is definitely one of my new favorites spoiled so far.

Even though only the first 70 cards of the set have been revealed so far I am pretty much sold on buying a box or two. Or five. Return to Ravnica is shaping into one of the most flavorful, exciting and all around kick ass sets to date for formats from Standard to Legacy to EDH.

For all of your RTR news be sure to tune into Power Cords! For a look at the entire Return to Ravnica spoiler head over to MTGSalvation or simply click the link here!

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Return to Ravnica Speculations

While the dust might still be settling from the release events of Avacyn Restored as well as from the AVR Pro-Tour in Barcelona this past weekend but we can’t deny the exciting announcement of Return to Ravnica sitting on the horizon.

At this point in time little is known about RTR yet since it is still two sets away with the summer release of 2013 sitting between us and our return to the cityscape of Ravnica but we have plenty to speculate about at this point. First off we have been teased with an image of two of your favorite characters in the Magic universe who are going to be making an appearance in the block.

Jace Beleren and Niv-Mizzet

Jace and Niv-Mizzet, blue should be excited.

Lets start with talking about the Izzet dragon. So last time we saw him he was a legendary creature so I doubt we will see him return as such. There has never been a remade legend with different text that is more or less the same dude (we see remakes of characters after something has changed, ex. Glissa Sunseeker vs Glissa, the Traitor or Sygg, River Guide vs Sygg River Cutthroat)  and I strongly doubt we would be looking at a straight up reprint of Niv which leads us to one logical conclusion: planeswalker. There is a chance I am terribly wrong and we are just going to looking at some cool new legendary creature but I know I am not alone in hoping for a Niv planeswalker. While not being a planeswalker he has seemed to have vanished from the plane of Ravnica pointing to planeswalking as the only explanation. This wouldn’t be the first time we see a legendary creature make the jump to planeswalker. Look at Venser, Karn, or Nicol Bolas, the latter being a perfect example of why Niv-Mizzet might be becoming a planeswalker. The main argument against that is that he doesn’t have the ability to planeswalk but I feel that the arguments for him being a planeswalker are much stronger. Niv being incredibly intelligent perhaps discovered a way to artificially planeswalk and this discovery is the big crisis plaguing the set. Or perhaps this is where his relationship with Jace takes place. Maybe Jace has found a way to planeswalk with others, bring Niv with him.

So what exactly is Jace’s role on Ravnica? Is he here because of Niv-Mizzet or does he have some other motivation for being here? So if Jace is showing up it would be a safe assumption that he would show up as a planeswalker. If so this would be the fourth variant of Jace we would be getting which feels a little boring for R&D to be making so perhaps we will be looking at something like a duo planeswalker thing going on between Jace and Niv? One way or another I get the feeling R&D is going to doing something new and spicy for the return to the plane.

Since the release of the Ravnica block two major things have happened to Magic: the release of mythic rares and the release of planeswalkers.  Many people are hoping that with RTR we will be seeing a cycle of dual-colored planeswalkers, one for each guild but chances are this won’t happen regardless of how badly we all want it to. Wizards really wants to keep planeswalkers special and exciting and to do this they have to keep them rare. Since the release of planeswalkers, a given block sees about 5 or 6 planeswalkers. If they were to go ahead with the cycle we would be looking at a jump to 10 planeswalkers spread out over a block with 3 or 4 per set. Maybe this number is low enough to preserve the special-ness of planeswalkers but there is a good chance R&D will deem it too high. Than again there are always first times for everything and this might be the perfect environment to try it out and would an amazing way to show off the flavor of each guild. With the planeswalkers that have been shown off in Duels of the Planeswalkers one can only hope that we will be seeing not only their debut on real cards but accompanied by one for every guild. One way or another I am sure we are going to be looking at some pretty epic mythics representing each guild as well as some gnarly legendary creatures to accompany them.

Speaking of dual colored cycles, the Ravnica blocks most famous cycle was its dual colored lands. The Ravnica shock lands are perhaps some of the best lands ever printed so it leaves its return a large responsibility to uphold. I doubt we will be seeing a straight up reprint of the dual lands because powerful cards such as these don’t usually get reprinted and if they were, their only real effect would be on such a small scale. I feel like R&D will take this opportunity to come up with some kind of crazy new land but what exactly I am not sure. Mark Rosewater, MTG’s head designer has mentioned that we should look to the Innistrad’s cycle of enemy colored lands for insight into the next blocks mana-base but I don’t know what to make of that. That hint suggests we will be seeing the allied colored M10 lands being reprinted here which I feel is very unlikely due to them having become a core-set staple and being pretty boring for an opportunity to something so exciting. Additionally, Ravnica’s basic lands are widely regarded as some of coolest and best looking basic lands made to date. Wizards of the Coast is quite aware of this fact so fingers are crossed they do homage to the original beauties by perhaps going as far as making new full-art lands similarly to Zenidkar’s? I realize this is very doubtful but it can’t hurt to hope!

All of the basic lands depicted beautifully the city covered plane

So lastly, the block needs an instigator or a antagonist. With the return to the Mirrodin we saw things get mixed up a bit with the return of the Phyrexians and their invasion of the plane. With Return to Ravnica to keep things exciting we need something new going on on the plane. With Guildpact we were given the Nephilim as the bad guy wreaking havoc on the plane and would love to see them return to Ravnica as well. But I feel like they aren’t necessarily new enough to be the main threat. Something to consider which is admittedly highly unlikely is something Eldrazi related. This seems incredibly unlikely since it has been such a short time since we last saw them but there a couple things that suggest it is a possibility. The last time we saw Jace outside of a core-set was in the Zendikar block doing battle with the Eldrazi and now we see him again. On top of that I have always found several connections between the Eldrazi and Nephilim. Both are powerful creatures that are awoken and start destroying their respective plane. Their behavior as well as appearances’ seem somewhat reminiscent of the Eldrazi. On top of that both have special relationships with the color pie, the Eldrazi being completely void of it and the Nephilim being all over it. To be completely honest I really doubt we will be seeing them show up in the block but theres no harm in speculating.

So all in all Return to Ravnica is a set that I am really looking forward to. I absolutely loved the Ravnica block, gameplay and flavor-wise and cant wait to see what happens. Ravnica is all about color combinations and multi-colored cards and god knows I love me my multi-colored cards. You can be sure to expect some multicolored goodness coming up here as well as some game changing cards and some rule breaking on R&D’s behalf.

So what do you think is going to happen with RTR? Are we going to be seeing a new Jace? How about a cycle of planeswalkers? Will Niv be a planeswalker or will Ral Zarek fill the Izzet planeswalker slot? Maybe Jace will be part of the multicolored planeswalker cycle and if so what color combo would he be? What do you think the lands will look like? What do you think is going to be going on on the plane and is there going to be some new bad guy out there? Leave all of your thoughts and speculations in the comments below or let us know at askpowercords@gmail.com!

So this might be a little over-powered but imagine how awesome a planeswalker like this would be! Now imagine 9 more!

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